Computers that label images ace static quizzes, but the world moves. (VLMs) combine seeing and language, and are usually scored on still pictures. There is little evidence they can handle fast-changing video, where each moment demands a new decision.
AtariBench is a test built from classic Atari games. A VLM watches gameplay frames and chooses actions, with game speed separated from the model's own thinking time. This isolates whether the model actually tracks motion, direction, and shifting state.
Best models often misread movement, repeat old moves even after the screen changes, and rely on stale text instead of fresh frames. That gap matters for any real-time helper, from robots to assistants: passive description is not active decision-making.
