During a talk titled "The Outlook and Future of the REX Project, Further Evolving the RE Engine for the Next Generation," Ishida addressed the growing complexity of AAA game development, which can make even simple tasks extremely time consuming. He stated that "successfully integrating AI technology into development workflows" is the path forward.
The company has previously clarified that it will not use AI-generated assets in its games, but will instead harness the technology to streamline production processes. The REX Project represents the next evolution of Capcom's proprietary RE Engine, which has powered recent Resident Evil and Devil May Cry titles.