Standard 3D Gaussian Splatting decides where to add detail using gradient statistics averaged across views.
Densifying only visible Gaussians improves occluded 3D scene reconstruction
Filtering training statistics by actual rendering contribution improved visual quality while keeping Gaussian counts smaller and bounded.
Research Lab
Marcel Rogge · René Schuster · Didier Stricker
University Kaiserslautern-Landau – RPTU · German Research Center for Artificial Intelligence – DFKI
Research Digest··3 min read
Rogge, Schuster and Stricker identify an occlusion flaw in the adaptive density control used to grow 3D Gaussian Splatting reconstructions.
What it released
Code
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