TechCrunch journalist creates interactive 'digital twin' with Synthesia's AI avatar tech

Reporter's avatar is trained on a single article and will only answer questions about it

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By LineZotpaper
Published
Read Time2 min
Sources3 outlets
TechCrunch reporter Dominic-Madori Davis has created an interactive digital avatar of herself using technology from video-generation startup Synthesia, marking the first time the company has built an avatar for a journalist — and offering a hands-on look at how AI likenesses may soon permeate everyday life.

The avatar was developed during a visit to Synthesia's new New York office in September, after the startup — founded in the U.K. and valued at $4 billion earlier this year — offered to create a digital twin of the reporter. Davis's avatar is trained on her article about why venture-backed startups commit more fraud than non-VC-backed startups, and it will only answer questions about that story, such as why she wrote it and what the underlying research paper found.

To build the avatars, Davis entered a mini film studio inside Synthesia's office, where numerous photos were taken and a two-minute recording of her voice was captured. She consented to the likenesses being made. The company produced four versions: a personal avatar that reads whatever script it is given, and two interactive avatars that can talk and respond, each with and without glasses.

Synthesia, which counts D-ID, HeyGen and Colossyan among rivals, lets enterprises build interactive training videos with AI avatars and last year said it had crossed $100 million in annual recurring revenue. It recently launched a product called Roleplay Sessions that lets employees practice pitches or conversations with an interactive AI avatar that responds and scores their performance.

The company's head of corporate affairs, Alexandru Voica, already uses an interactive avatar of himself to answer common press questions about what Synthesia does and how it works. Davis wrote that she had previously been indifferent toward avatars but considered them "inevitably part of everyday online life," noting people on Instagram are creating likenesses to help make social content. This is the first time Synthesia has made an avatar for anyone outside Voica.

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Analysis

Why This Matters

  • Interactive AI avatars are moving beyond novelty status into practical enterprise use — Synthesia's Roleplay Sessions product already scores employees on practice conversations.
  • A journalist's willingness to publish an interactive digital twin signals growing acceptance of AI likenesses in media and daily online life.
  • The avatars are trained on narrow, consent-bounded material (a single article), highlighting both the potential and the current limits of the technology.

Background

Synthesia is a U.K.-founded video-generation startup — now operating from a New York office — that builds AI avatars for enterprise training videos. It competes with companies such as D-ID, HeyGen and Colossyan in the fast-growing digital avatar space. Beyond training, the technology is being explored for applications like role-play coaching, social content creation and even public relations, where Synthesia's head of corporate affairs already fields press questions through an avatar of himself.

Key Perspectives

Synthesia: Positions avatars as a scalable communication and training tool, extending from scripted videos to interactive, responsive AI coaches and spokespeople. Journalists and media professionals: The reporter's experience suggests curiosity and acceptance, but also raises questions about how AI likenesses and AI-generated content will be used and attributed in journalism. Critics and skeptics: Concerns centre on consent, the authenticity of AI-mediated communication, and the potential for misuse of digital likenesses — especially as creating convincing avatars becomes cheaper and more routine.

What to Watch

  • Whether Synthesia expands journalist or media-figure avatars beyond this first experiment, and what content boundaries are set.
  • Adoption of interactive avatars in enterprise training and coaching, where the technology is already deployed.
  • Debate over digital likeness regulation and consent requirements as avatar creation becomes more widespread.

Sources

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Zotpaper

Articles published under the Zotpaper byline are synthesized from multiple source publications by our AI editor and reviewed by our editorial process. Each story combines reporting from credible outlets to give readers a balanced, comprehensive view.