Executable code gives generative worlds persistent rules and evolving state

CoDeR separates world simulation from visual rendering, coordinating five roles to build executable dynamics and turn their evolving state into video.

Chinese Tech
Zixun Fang · Yawen Shao · Kai Zhu · Jie Xiao · Shihan Chen · Yu Liu · +4 more

USTC · TongYi Lab

Research Digest··2 min read

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CoDeR combines explicit code-based world rules with diffusion video generation to enable open-ended world simulation.

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CoDeR is a new framework that constructs executable worlds using code and renders them visually with video generation models. It uses five roles: a concept interpreter, a creator that designs rules, executors that write code, artists that generate videos, and travelers that explore. This separation allows the world to maintain persistent state even when not observed, and supports long-term memory, open-ended interactions, autonomous evolution, and multi-agent scenarios. Experiments show state-of-the-art performance across multiple evaluation settings for these capabilities. The approach addresses key limitations of existing video-based world models that implicitly encode state and struggle with consistency and off-screen dynamics.

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