The trove includes thousands of 'depots' representing what appears to be every version of every game uploaded to the old Steam2 servers. Alongside public release builds are previously unseen pre-release, prototype, and playtest versions of popular titles, from both Valve and third-party Steam publishers.
The leak's abrupt cutoff in 2013 lines up with Valve's switch from Steam2 to its current SteamPipe content distribution system. The move replaced the proprietary file distribution format with standard HTTP file trees, removed update approval bottlenecks on Valve's end, and streamlined patch downloads so they reflected only file differentials.
Because the data is circulating on a BitTorrent tracker, Valve seems unlikely to ever completely purge it from the Internet. The leak is the latest in a long history of Steam-related data exposures that Ars Technica has covered, including a player-count leak, Valve source code leaks, and apparent looks at unreleased hardware — though none on this scale.