The DLSS-NR mod, created by developer Daniel Blanco, first launched on September 3, 2026, bringing DLSS 5 Neural Rendering to Radeon GPUs. The latest 0.8.0 update adds the rest of the main DLSS features: Super Resolution 4.5, Frame Generation, Ray Reconstruction and the newest 310.9.16 Neural Rendering model, along with further performance improvements.
AMD has equivalents for most DLSS features, including FSR upscaling, frame generation, ray regeneration and anti-lag, but these are not supported as widely by games as Nvidia's offerings. Neural Rendering, which uses AI models to improve game visuals, is one feature that AMD has no equivalent for, which is why mods like DLSS-NR were created.
The update notes also mention FSR 4.1.1 upscaling, giving the mod a consistent version of FSR to work with instead of having to accommodate the various implementations found across different games.
The mod supports RX 9000, 7000 and 6000 series cards, based on RDNA4, RDNA3 and RDNA2 architectures respectively, in any DirectX 12 game that uses FSR, DLSS or XeSS. It is installed through the NeuralHub mod loader, which detects supported games and provides an overlay for adjusting DLSS settings without leaving the game.
Blanco says output quality is very similar to what DLSS produces natively on Nvidia GPUs, apart from "some effects that may not be working 100%." In his own testing, he found the mod playable at 90 to 100 FPS at 1080p on an RX 9070 XT, and says he plans to match the performance of a 5070 Ti.
Real-world results are mixed. Reddit users report no performance loss over native FSR in some cases, while others report losing single-digit FPS to up to 25% lower FPS in various games. The mod does not work with anti-cheat software, limiting its use in online multiplayer titles.
