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amortized planning

Imagine you have to solve a new puzzle every time you enter a room. Amortized planning means building a reusable strategy or model beforehand, so that each new puzzle takes much less effort to solve. Instead of starting from scratch, you learn to quickly generate or select a good plan, spreading the initial learning cost across many planning problems.

The papers show this idea works across diverse domains. Coding agents learn to write planners that outperform hand-engineered ones. Learned world models or trajectory priors let agents simulate outcomes or generate action sequences without per-query optimization. Even multi-agent systems and navigation tasks benefit from amortized design, achieving higher accuracy and faster planning by shifting reasoning to a precomputation or learning phase.

Papers
9
Released code
2
First seen
June 2026
Latest
Oct 2026

7 papers in the last two months, against 1 in the two before.

Start here

Three papers to read first, in the order they came out
  1. 1Three-stage training instills world model planning into LLM agents

    A three-stage training paradigm enables LLM agents to internalize a world model for future-aware planning and outperforms baselines on search and math reasoning.

    June 2026
  2. 2Reusable latent trajectories improve world-model control while cutting planning time

    LeFlow replaces iterative action-space planning with amortized latent trajectory generation, cutting planning time by an order of magnitude while improving success rates.

    Aug 2026
  3. 3Coding agents synthesize robot planners that generalize to unseen instances

    Coding agents outperform hand-engineered planners on generalized task and motion planning problems by synthesizing reusable programs.

    Sept 2026

Who is working on it

Carnegie Mellon University 2

The papers

Most central to this idea first, not most recent.

Concepts are extracted from each paper and reused across the corpus, so this page grows on its own as the desk reads.