Code-driven agents generate images via sketching and texturing stages

GenClaw uses LLM-generated SVG, HTML, or Three.js as an intermediate canvas, then refines with image synthesis for photorealism.

Independent
Junyan Ye · Jun He · Zilong Huang · Dongzhi Jiang · Xuan Yang · Rui Chen · +1 more
Research Digest··2 min read

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GenClaw stages image generation into conceptualize, sketch (via code), and color, enabling direct canvas manipulation and interpretability.

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GenClaw proposes a code-driven agentic pipeline that replaces black-box prompt rewriting with three stages: conceptual search and reasoning, executable code sketching (SVG/HTML/ThreeJS), and final texture/photorealism supplementation by an image model. The paper argues this decoupling gives agents direct control over composition and layout, overcoming language ambiguity. It reports improved compositional control, text rendering, and support for physical simulation and editing, though specific numbers are not given in this excerpt.

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