Self-play with evolving skills boosts LLM benchmarks

Co-evolution of proposer, solver, and skill controller bridges verification and exploration

Chinese Tech
Siyuan Huang · Pengyu Cheng · Haotian Liu · Tao Chen · Yihao Liu · Jingwei Ni · +7 more

Alibaba · The Chinese University of Hong Kong · Renmin University of China · Sun Yat-sen University · Peking University

Research Digest··2 min read

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Skill Self-Play pushes LLM performance ceilings by co-evolving proposer, solver, and skill controller.

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The authors propose Skill Self-Play (Skill-SP), a co-evolutionary framework for LLM training that resolves a central tension: environment-bound methods give reliable feedback but narrow task scope, while open-ended generation broadens tasks but risks misleading rewards. Skill-SP uses as a middle ground, ensuring verifiable execution within each skill while maintaining variety through dynamic skill routing. The framework consists of a proposer that generates tasks conditioned on sampled skills, a solver that explores solutions, and a skill controller that updates the skill library based on execution feedback, all orchestrated via .

Empirical evaluations on tool-use and reasoning benchmarks show that Skill-SP consistently pushes the performance ceiling of capable backbone models and even turns around initially misaligned models. The results demonstrate that the co-evolutionary self-play loop effectively bridges structured verification with open-ended exploration, leading to broad improvements across both tool calling and logical reasoning tasks.

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Research Digest

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