Reinforcement learning

Reinforcement learning methods, RL for language models and agents, reward modelling, preference optimisation

207 articles · page 1 of 5

Reinforcement learning

Teacher corrections with dense feedback double AI success on hard logic problems

Reinforcement learning from verifiable rewards (RLVR) struggles on hard problems because unsuccessful rollouts yield no learning signal. The authors show that combining two forms of teacher guidance, trajectory-level intervention (correcting student paths) and token-level supervision (dense feedback on each step), dramatically improves performance. On hard logic games, PIVOT nearly doubles mean avg@8 from 19.5% (best baseline) to 35.6%.

Reinforcement learning

AI models can be trained end to end with one algorithm

The authors show that the conventional sequence of training stages for AI models, from pretraining through fine-tuning and reinforcement learning, can be expressed as a single maximum-likelihood algorithm. Their unified trainer, which mixes static datasets with model-generated data in one continuous process, improves accuracy and task coverage over staged training at the same compute budget, while preserving broader capabilities.

Reinforcement learning

Targeting uncertain local decisions cuts GUI agent training cost by 56-61%

Chai et al. present a two-stage training framework that jointly decides which intermediate states a GUI agent should practice and how far to roll out from them. Stage I performs one-step reinforcement learning at uncertain 'pivot' states selected via action disagreement, the variance among multiple sampled GUI actions. Stage II then progressively expands to suffix and root rollouts as the policy improves. On the MobileGym and CUA-Gym-Hub benchmarks, the method reduces required environment interactions by 56–61% while achieving better task completion rates.

Reinforcement learning

Online reinforcement learning on live iOS apps yields UI agents with 7x better cross-platform task success

The authors train UI navigation agents via online reinforcement learning directly on live iOS apps. Their decoupled architecture separates planning from grounding, using an LLM judge to provide step-level dense rewards alongside task completion rewards, optimized with PPO and neighbor-conditioned value estimation (GiGPPO). The resulting 8B agent nearly matches Gemini-3.1-Pro on iOS tasks and achieves seven times the success rate of supervised fine-tuning on Android tasks.

Reinforcement learning

AI reasoning models learn from reference examples alone, no reward needed

The authors propose Reinforced Adversarial Learning (RAL), where a judge is trained to distinguish reference outputs from generator outputs, and the generator is reinforced to maximize the judge's belief it is a reference. Across arithmetic, code, chemistry, and scientific abstract generation, this approach matches or surpasses training with explicit verifiable rewards, even though the reward is never seen. On NIH grant abstracts, RAL produced outputs that human experts and LLM judges found harder to tell from real ones than frontier model outputs.

Reinforcement learning

Self-teaching language models improve when the teacher gets feedback too

The authors diagnose why on-policy self-distillation (OPSD) plateaus: the self-teacher, a prompted version of the student, often produces unreliable token-level guidance. They introduce Teacher-Evolution Self-Distillation (TESD), which trains the teacher with rewards based on task correctness and context independence, and adaptively down-weights samples with unreliable teacher guidance. TESD consistently outperforms current OPSD and sequence-level reinforcement learning methods across model sizes and datasets.

Reinforcement learning

Feedback criteria that track a model's growing ability halve its training steps

Zhang et al. introduce CoCA, a closed-loop framework for rubric-based reinforcement learning in which the scoring criteria evolve along with the language model's capabilities. By contrasting rollouts generated with and without rubric guidance, the method identifies which skills are already acquired, which are elicitable with scaffolding, and which need further training. Across seven benchmarks, it reaches baseline-level performance in roughly half the training steps while improving final quality.

Reinforcement learning

Guided self-exploration lets language models teach themselves better reasoning

The authors propose Self-Evolution Policy Optimization (SEPO), a reinforcement learning framework in which a large language model uses ground-truth labels as privileged hints to unlock its own exploration, then treats the resulting context-conditioned predictions as a teacher to distill the new solution into the standard policy. Across scientific, tool-use, and logical reasoning benchmarks, SEPO shows higher convergence ceilings and better training efficiency than strong baselines, including in settings where baselines stagnate or fail entirely.

Reinforcement learning

Language models find more valid solutions without supplied correct answers

The authors identify a 'Frequency Conflict' in test-time reinforcement learning (TTRL) for tasks that admit multiple valid solutions: generation frequency simultaneously serves correctness estimation (favoring frequent outcomes) and diversity preservation (favoring rare outcomes). They propose MS-TTRL, which decouples these roles by using outcome-level self-verification as an independent correctness signal and reserving frequency for diversity reweighting. Across two benchmarks, four multiple-solution tasks, and three backbone models, MS-TTRL improves the Recovery Rate by 19.13 percentage points on average over the best label-free baseline and approaches the performance of the supervised IPS-GRPO.

Reinforcement learning

Regularised reinforcement learning boosts policy robustness in sim-to-real transfer

The authors propose SMM-AC, a regularised RL algorithm extending soft mellowmax to continuous control, and evaluate it against PPO, SAC, and TD3 on MuJoCo benchmarks and real robots (Franka arm, ANYmal-D). They find that regularised methods, particularly SMM-AC, yield higher real-world returns and maintain stronger performance under perturbations to observations, environment, and dynamics, demonstrating that regularisation-induced robustness translates to more reliable real-world deployment.

Reinforcement learning

Better static judges do not guarantee better training signals for generative reward models.

The authors studied generative reward models (GenRMs) as online preference providers for policy optimization in creative writing. They swept judge format, judge size, policy size, training duration, and DPO regularization, and evaluated policies under a fixed 32B Gold evaluator. The central finding is an evaluator-rewarder gap: static judging accuracy does not determine downstream optimization quality.

Reinforcement learning

AI agents answer questions better using 68% fewer extra training tokens

The authors present TWICE, a method for credit assignment in agentic RL that generates counterfactual rollouts sharing the same Gumbel noise as the factual episode. This coupling isolates the effect of each decision, reducing variance and cutting the number of rollouts needed to detect an advantage. On seven question-answering benchmarks, TWICE improves the average exact match of GRPO by 5.3 points and 4.5 points on two model sizes, while using 68% fewer auxiliary tokens than a prior method.

Reinforcement learning

Chatbots using personal memories do not always produce users’ preferred answers

Dong et al. collected roughly 1,000 pairwise judgments from 87 participants who compared ChatGPT responses generated with and without their own personal memories. The authors found that memory-conditioned responses were not consistently preferred. They introduce a memory-aware reward model that achieved 72.8 percent preference prediction accuracy, significantly outperforming standard baselines.

Reinforcement learning

DPO hyperparameters do not transfer across model scales or datasets; validation loss is unreliable

The authors ran dense hyperparameter sweeps for direct preference optimisation (DPO) across five Qwen3 model sizes and three Llama models, evaluating on eleven benchmarks and two LLM judges. They find that optimal learning rates decrease overall with scale, that configurations transfer poorly across model sizes and preference datasets, and that validation loss is a weak guide to downstream performance.

Reinforcement learning

Trajectory refinement improves reinforcement learning for long-horizon language-model agents

Wen et al. address two problems in reinforcement learning for long-horizon agents: successful trajectories are difficult to sample, and final-outcome rewards do not reveal which intermediate steps were useful. Their TrajEvolve framework uses counterfactual tests to label whether steps are necessary, trains a discriminator from those labels, and refines historical trajectories into higher-quality training examples.

Reinforcement learning

Critics that predict task success, not just returns, improve long-horizon agent credit assignment

Liu et al. introduce SCALE, an actor-critic framework for long-horizon language agents that predicts the probability of eventual task success from every interaction prefix and converts changes in that probability into action-level credit. Across five agent benchmarks and three model backbones, SCALE improves task performance over standard RL baselines in most settings, with gains up to 4.1 percentage points in success rate. The authors also show that conventional return-based critics degrade at ranking actions for decisions far from terminal supervision, a problem SCALE directly targets.

Reinforcement learning

Teacher rollouts repair myopic token scoring in agent distillation

Zhao and Yu identify a failure mode in agentic on-policy distillation that cannot be explained solely by students drifting into states their teachers cannot handle. Teachers can complete tasks from high-disagreement states, but their next-token scores still tolerate delaying actions that cause students to exhaust their turn budgets. The authors’ scorer-repair method improved task success across every tested teacher, student and environment combination.

Reinforcement learning

Sparse probes improve credit assignment for language model reasoning

Hu et al. address a weakness in reinforcement learning from verifiable rewards: a single score for a completed answer gives no direct indication of which reasoning steps helped or hurt. Their method, ProbePO, samples continuations from a small number of uncertain intermediate states and uses the resulting verifier scores to refine credit, outperforming GRPO across three language models and six benchmarks.

Reinforcement learning

Adaptive replay preserves reasoning diversity in RL fine-tuning

The authors show that reinforcement learning with verifiable rewards (RLVR) reduces reasoning diversity due to finite-sample dynamics, not the objective itself. They propose Targeted Adaptive Replay (TAR), which stores diverse correct solutions from the base model and replays them only when a mode is being suppressed, achieving better balance between performance and diversity across six math benchmarks.

Reinforcement learning

Offline experience can reveal where agents have greater future control

Garg et al. present a method for estimating empowerment, the range of future states an agent can bring about, without collecting new environment interactions. By jointly learning an empowerment-seeking policy and its discounted state-occupancy distribution from offline trajectories, they produce intuitive empowerment maps and improve subsequent exploration in goal-conditioned reinforcement learning.

Reinforcement learning

Interventional step credit prunes redundant chain-of-thought while preserving accuracy

Guanda Li and colleagues propose interventional step credit (ISC), a causal measure of how much each chain-of-thought step influences the final answer, and use it to train models via interventional guidance policy optimization (IGPO). On two model scales across nine benchmarks, IGPO reduced average response length by up to 62% while improving macro-average accuracy by up to 8.4 percentage points over base models.

Reinforcement learning

Varying sampled video frames strengthens reinforcement learning for temporal reasoning

Sun, Wang and Li address a weakness in Group Relative Policy Optimization for video: rollouts normally see identical frames, so they may all succeed or fail and provide little comparative learning signal. Their FrameGRPO method varies frame density within each rollout group and selectively rewards successful lower-frame trajectories when every full-frame reference rollout fails. The authors report consistent gains over standard GRPO across seven video benchmarks.