Research

New AI papers from arXiv, picked daily and explained with their claims, benchmark results and code.

2566 articles · page 16 of 54 · The Research front page

Efficiency & systems

Differentiable soft pruning makes transformers elastic across computational budgets without retraining

Simoncini et al. introduce a retraining-free method that makes pre-trained transformer encoders elastic by learning individual importance scores for every MLP neuron and attention head via differentiable soft pruning across many sparsity targets simultaneously. The method produces a single model that can be pruned to any sparsity level up to the deepest training budget, outperforming one-shot baselines. For example, pruning DINOv3 ViT-H+/16 to 50% sparsity removes 427M parameters with only a 0.8% drop in ImageNet-1k linear probing accuracy.

·3 min
Agents

Synthetic experience improves AI game control beyond supervised training

The authors introduce Player-1, a post-training framework that first fine-tunes a vision-language model on 6,044 curated gameplay demonstrations, then applies reinforcement learning in 16 synthetic game environments designed to cover common control demands. The resulting Player-1-9B model achieves 38.33% success on MineDojo-300, compared to 10.54% after supervised fine-tuning and 12.63% for the strongest baseline. The policy also generalizes to unseen games ViZDoom and GameWorld, showing that synthetic experience transfers beyond the training suite.

·2 min
Theory

First-price auctions can be near-efficient for prompt allocation in agentic markets

Trivedi and colleagues analyze first-price auctions as a serving-time market where AI agents bid for the right to respond to a user prompt, paying their bid when they win. They prove that two structural features of agentic markets, a competitive floor among bidders and near-independence of values after conditioning on the prompt, substantially improve the price of anarchy, raising the welfare guarantee from about 63% to up to 86.5% of optimal welfare or better. Simulations on the EmbedLLM prompt routing dataset confirm that realized welfare losses are much smaller than the worst-case bound.

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Agents

Cortex folds context benefits into model weights without degrading other skills

The authors formalize Memory Consolidation as internalizing context-induced performance gains while preserving non-target capabilities, then propose Cortex, a method that anticipates future uses of context and writes them into parametric memory. Across dense and mixture-of-experts backbones from 4B to 120B parameters, including multimodal models, Cortex sits on the empirical consolidation-retention Pareto frontier in most evaluated settings.

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Evaluation & benchmarks

Outcome verification reveals failures in social agent plans that conversation ratings miss

Kang et al. introduce HICO-Bench, a benchmark of 180 everyday coordination scenarios where two agents with private information must agree on a plan. Each scenario has two versions differing in one private condition, and a program checks whether the plan is feasible (matches records and satisfies conditions) and an LLM judge checks integrity (conversation supports the plan). Across thirteen LLMs, 36% of conversations rated highly for goal completion fail these outcome checks. The authors also propose Paired-Credit Policy Optimization (PaCPO), a training method that uses tentative plans at each turn across the paired versions to assign credit, raising Qwen3-8B's verified success from 20.4% to 28.3%.

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Generative media

Two denoising experts make video diffusion distillation far more efficient

Dong and colleagues investigate whether autoregressive video diffusion models really need large collections of precomputed denoising trajectories for distillation. They report that separating high-noise and low-noise denoising into specialized parameter-efficient experts prevents the quality collapse seen with one-trajectory training, matching or slightly exceeding a fully trained baseline while reducing trajectory collection to about one A100 GPU-hour.

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Code & software

Scaling executable training data for software engineering agents with progressive construction and elastic streaming

The authors present SWE-Stream, a system that scales the construction of executable training data for software engineering (SWE) agents by progressively validating and refining task candidates from development histories. Using an elastic streaming scheduler, it coordinates construction stages asynchronously under shared resource constraints. From 203,905 pull-request candidates across 10,728 repositories and six programming languages, the system produced 80,874 validated tasks and 118,688 successful trajectories; fine-tuning Qwen3-30B-A3B-Thinking-2507 on these data achieved resolve rates of 69.0%, 49.3%, and 45.42% on SWE-bench Verified, Multilingual, and Pro, respectively.

·2 min
Generative media

StreamErase enables real-time streaming video object removal at 26 FPS

The authors present StreamErase, a framework for real-time video object removal that achieves sub-second latency and up to 26.06 FPS on a single H200 GPU. By progressively distilling a bidirectional diffusion teacher into an efficient unidirectional autoregressive student with attention sinks and rolling KV caches, the model enables indefinite-length streaming generation while maintaining visual fidelity. It is over 46× faster than prior methods and generalizes to diverse real-world video scenarios.

·2 min
Agents

Web agents can skip text generation and read action choices from hidden states

Gan et al. train small plug-in heads that read a web agent's next action from the hidden states of a frozen Qwen3-VL generator instead of generating a token string. On seven offline test sets a confidence cascade keeps step success within 0.3 points below and 1.4 points above the generator while deciding 12 to 64% of steps, and on WebArena it raises task success while generating less than half the tokens.

·3 min
Code & software

Recovered design docs guide agents to rebuild original module structure, not test results.

The authors present a framework that recovers aligned stakeholder intent, requirements and architecture from a compact repository representation (a static dependency graph and key contextual files), then release artefacts for 10,764 repositories in four languages. To test whether the artefacts carry design, a coding agent rebuilt 29 Commit0 Python libraries from the intent alone or with the recovered artefacts; the artefacts significantly improved module-level structural similarity (F1 from 0.54 to 0.63) without significantly changing the held-out pass rate (33.7% vs 35.8%).

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Language models

Asymmetric compute allocation improves looped Mixture-of-Experts models

The authors probe the contributions of different loop visits in a looped Mixture-of-Experts (MoE) transformer, finding that the first visit benefits from a reduced residual scale while the second does not. They propose LatentLoop, which compresses the sequence in the first visit and reallocates the saved computation to increase the model's hidden dimension. Across 15 matched budget configurations spanning 1.3B to 7B parameters, LatentLoop consistently achieves lower validation negative log-likelihood than both vanilla MoE and the looped baseline, and improves average scores on nine downstream benchmarks.

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Evaluation & benchmarks

Transcripts from saturated benchmarks still predict model capability

Hamada et al. show that once a benchmark's scores saturate, the transcripts of how models solved the tasks retain information about their capabilities on harder, held-out items. They simulate saturation retrospectively and compare four transcript-based protocols, finding that pairwise LLM judging extracts the strongest signal, cutting prediction error by 5.3 times compared to a baseline using only saturated scores. The capability signal is spread across transcript sections, but certain channels, such as reasoning and tool calls, carry more weight depending on the domain.

·2 min
Agents

A verifiable runtime for agents that extend themselves with safe, reversible tools.

The authors present L3M, a runtime for AI agents that can write their own extensions and improve over time. Built in Lean 4, it stores all state in Git, allowing resumption, forking, and merging of agent trajectories. By enforcing invariants via type checking and making tool safety depend on reversibility, L3M achieves safe autonomous operation: on Terminal-Bench, it reaches about two-thirds of the success rate of an unsafe shell-equipped baseline using only tools that require no human review.

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Reinforcement learning

Calibrated rewards curb answer degradation during verifiable instruction training

Yoon and colleagues show that programmatic instruction-following verifiers can award full credit to responses that satisfy output constraints while barely addressing the underlying request. Training against these verifiers amplified the problem: standard reinforcement learning with verifiable rewards improved constraint scores but sharply reduced judged response quality. Their proposed method, CaLIF, preserved answer quality while still improving constraint satisfaction across five model configurations.

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Safety & security

Signed LLM weights do not certify the quantized files users actually run

The authors measure the Independent Verifiability Rate (IVR), the fraction of quantized LLM artifacts a third party can re-derive bit-for-bit from disclosed information. Across 198 popular Hugging Face GGUF repositories, the recorded-inputs IVR is 0/198. Supplying two omitted build coordinates, floating-point contraction and per-tensor quantization recipe, re-derives 7/8 target quant files bit-for-bit on x86.

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Evaluation & benchmarks

Semantic reconstruction game makes jailbreak evaluation more reliable across judges

The authors introduce a semantic reconstruction game that evaluates jailbreak success by inferring what request a response actually answers, then comparing that reconstruction against decoy requests. Across three off-the-shelf LLM judges, it achieves the lowest mean error against human labels among compared evaluators. Their method, which deliberately avoids false positives, substantially stabilizes reported attack success rates.

·2 min
Language models

Adaptive distillation triggers teacher takeover when student diverges

The authors propose Divergence-Triggered Dynamic Distillation (DTDD), which monitors student-teacher divergence during training and, when a segment diverges, rewinds to that segment and lets the teacher generate a recovery suffix that the student learns via behavior cloning. In long-horizon math, base-model distillation, and multi-turn agent settings, DTDD reduces training instability, accelerates learning, and improves task performance.

·3 min
Reinforcement learning

Backpropagating verifier rewards improves reasoning in continuous flow language models

The authors propose CFRL, a post-training framework for continuous flow language models (CLMs) that denoise token embeddings over multiple steps. By training a critic to estimate verifier rewards from intermediate states, they bypass the non-differentiable decoding step and enable pathwise gradient backpropagation. On four program-verifiable reasoning tasks, CFRL reliably improves a 105M-parameter CLM and outperforms baseline methods of the same type.

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Safety & security

Allocating human feedback by social welfare improves pluralistic alignment

The authors study how to allocate a limited budget of human preference labels across diverse user profiles (personas) when training language models for pluralistic alignment. They define a social welfare objective over supervision utilities and propose Welfare-Aware Preference Acquisition (WAPA), which greedily selects queries by estimated marginal welfare gain. On six Roleplay and four OpinionQA datasets, WAPA with a 20% human budget recovers 75–86% of the predictive utility gap between policies trained entirely on AI-generated labels and those trained on ground-truth labels.

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Vision

WorldRoPE encodes patch tokens as 3D Gaussians to ground multi-view attention

Mijeong Kim, Kyujin Lim, and Bohyung Han introduce WorldRoPE, a positional encoding that models each image patch as volumetric Gaussian primitives in a shared world frame. At every Transformer layer, the rotary operator is integrated in closed form over where key tokens may appear in the query view, attenuating uncertain locations without rasterizing features. The method improves over image-space and ray-based encodings across three multi-view geometry tasks.

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Safety & security

A modular abstention method separates accuracy training from abstention decisions

The authors decompose the risk of LLM abstention at matched coverage into answering ability and distinguishing ability, finding that abstention training primarily improves the former. They introduce TAPS, which first trains for accuracy alone and then applies a post-hoc confidence estimator, achieving 1.5–9.4 percentage points lower mean risk than three representative abstention training methods across three LLMs and three factual QA benchmarks, while keeping coverage adjustable.

·2 min
Vision

Distribution-aware Gaussian labels enable training-free open-vocabulary 3D segmentation

Zeng et al. propose DIGS, a training-free framework for open-vocabulary segmentation of 3D Gaussian Splatting scenes. Instead of committing each Gaussian to a single semantic feature, DIGS stores a compact top-M label distribution updated by a tempered Dirichlet rule, and renders via late argmax. On LERF-OVS it reaches 71.95% mean mIoU in 1.0 to 3.2 minutes per scene, outperforming both the training-free SFS and the training-based LaGa baselines.

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Vision

Training-free framework turns single photos into interactive, movable 3D scenes

The authors propose Unravel, a training-free framework that converts a single image into an interactive 3D scene where each object is a separate movable asset. Instead of generating entangled geometry or predicting all objects at once, Unravel iteratively removes fully visible objects, restores occluded regions using image editing, and reconstructs each asset from its best-observed snapshot before reassembling the scene in reverse order. Experiments on diverse indoor scenes show it recovers more objects with more faithful placement and improved physical plausibility compared to existing feed-forward and agentic baselines.

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Safety & security

Observational discovery of sparse autoencoder features does not predict their causal effects

The authors define intervention attribution as the first-order effect of a specified intervention on model output, prove that observational feature-discovery scores (correlations, probe coefficients) generally do not identify it, and demonstrate across four model-SAE pairs that gradient-based attribution predicts real intervention outcomes with high accuracy while probe-implied changes are off by orders of magnitude.

·2 min
Robotics & embodied AI

Hierarchical skill-based framework achieves high precision in robotic surgery by separating semantic decisions from low-level control

The authors propose SurgiCLAW, a hierarchical agent that confines a multimodal large language model (MLLM) to intraoperative visual understanding and atomic-skill selection, delegating physical execution to verifiable deterministic control programs. On a brain-machine-interface implantation task, the system achieved 88.0% task success rate in 50 closed-loop real-robot trials, with 94.6% skill-selection accuracy and 93.0% macro-averaged F1 on a fixed test set.

·2 min
Theory

Recursive synthetic data can cause screening to discard relevant variables before model fitting

The authors introduce and analyze screening collapse, a phenomenon where recursive synthetic data (labels generated by previous models) degrades variable screening, causing relevant features to be discarded. In a Gaussian linear model with minimum-norm recursive generators, they establish finite-sample screening bounds, characterize an information-loss limit in late generations, and prove a minimax impossibility result. They also show that data accumulation can avoid collapse if the pooled target preserves a positive margin and the sample grows sufficiently.

·3 min
AI for science & health

Predicting synthesis conditions enables resource-aware materials planning

Noh et al. propose CondMSP, a framework that extends materials synthesis planning from recipe prediction to execution-aware planning. By jointly predicting synthesis conditions and using them as process context for operation sequences and as constraints for resource allocation, they achieve a reference-recipe recovery rate of 32.9% under a budget of three furnace runs (compared to 27.9% for baselines) and 40.0% at 30 trials (compared to 34.7%).

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Language models

Top-k distillation's renormalized gradient ignores tail mass

Khanbayov and Kurban rigorously show that the renormalized top-k distillation objective has zero gradient along directions controlling tail-mass variation, so a student can match the teacher on shown tokens while its tail mass drifts arbitrarily. On seven open-weight teachers, recovery of the full teacher distribution becomes exact only when k equals or exceeds the teacher's hidden dimension plus one, a threshold far above the k values commonly cached in practice.

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Generative media

PathFM generates complete forecast trajectories without sacrificing marginal accuracy

Yao et al. introduce PathFM, a 300-million-parameter time-series foundation model that generates complete multivariate futures rather than separate quantiles for each time step. The model combines conditional flow matching, sampler distillation, attention-cache reuse and direct calibration, achieving competitive marginal forecasts while better preserving dependencies within trajectories.

·2 min
Agents

Reinforcement-trained steering agent corrects goal drift in LLM agents and multi-agent systems

Shen et al. address goal drift, the tendency of LLM-based agents and multi-agent systems to deviate from their objective during long-horizon execution. They train a steering agent that monitors execution on the fly and intervenes when drift occurs, and find that reinforcement learning transforms a weak zero-shot supervisor into an effective one, raising performance across seven question-answering benchmarks and in a five-role multi-agent system.

·2 min
Agents

New RL method trains AI agents to handle multiple sessions effectively

Xu et al. identify a mismatch between single-session training assumptions in agentic reinforcement learning and inference-time techniques like context compaction and subagent forking. They propose Mosaic, a critic-free hierarchical optimization method that combines session-aware trajectory-level advantage estimation with session-level advantage shaping. On the BrowseComp benchmark using Qwen3.5-4B, Mosaic outperforms the broadcasting baseline by 10.1% relative accuracy while reducing average sessions per trajectory from 3.17 to 2.35.

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AI for science & health

AI models excel at cyclone track prediction but struggle with intensity and uncertainty

Chalumeau et al. benchmarked three AI weather models—GenCast, FourCastNet 3, and FGN—against ECMWF's operational ensemble (IFS-ENS) on 178 tropical cyclones. FGN achieved better probabilistic track scores than IFS-ENS for 90% of 2025 storms, a clear improvement in location forecasting. However, all models underestimated peak wind speeds by 10–15% and showed overconfident ensemble spreads, indicating that the gains are concentrated in spatial structure rather than intensity.

·2 min
Agents

For internal-state sharing between language models, augment the cache and replace the activations

Deng, Liu, and Zhu systematically compared two carriers of internal state (KV cache and residual-stream activations) and two fusion mechanisms (augmentation and replacement) in a controlled latent-fact transfer setting. They find that the KV cache must be augmented (the receiver cross-attends to a peer's cache while keeping its own, with a small trained adapter), whereas activations work best when written directly into the receiver's residual stream with no bridge and no training. The rule 'augment the cache, replace the activation' holds under one protocol, and one adapter serves multiple publishers it never trained on, provided their internal state lies close to the receiver's.

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Generative media

Dual-frame interleaving lets holistic 3D priors produce part-decomposed assets

The authors introduce StructParts, a framework that reuses holistic 3D generation priors for part-decomposed asset generation. By interpreting each shape latent under both a part-local and an object-global coordinate frame, and processing these through a global-local interleaved transformer, the method inherits both per-part geometric detail and whole-object structural coherence from the same pretrained weights. On PartObjaverse-Tiny, StructParts matches or surpasses prior specialized part-decomposed models while requiring substantially less training.

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Reinforcement learning

Experience replay boosts RL training efficiency for large language models by reusing trajectories

The authors propose ReFlow, a system-algorithm co-designed reinforcement learning framework that uses experience replay of recent trajectories to amortize the high cost of rollout generation in LLM post-training. By implementing a decoupled architecture with a dual replay data cycle, elastic resource pool, and adaptive scheduler, ReFlow improves training throughput by up to 2.06× over state-of-the-art synchronous and asynchronous RL systems across single-turn reasoning and multi-turn agentic tasks, while maintaining comparable or better model performance.

·3 min